Series of drawings to illustrate how to tackle design problems.
Series of drawings to illustrate how to tackle design problems.
Series of drawings to illustrate how to tackle design problems.
Series of drawings to illustrate how to tackle design problems.
Series of drawings to illustrate how to tackle design problems.
Series of drawings to illustrate how to tackle design problems.
Series of drawings to illustrate how to tackle design problems.
Series of drawings to illustrate how to tackle design problems.
Mightier by Neuromotion Labs works at the intersection of play and cognitive behavioral therapy to develop biofeedback games for children to build emotional strength. 
The team and I partnered with IDEO-Cambridge for a month to learn about Human Centered Design and how we could better apply these processes to our child and parent journey models. I acted as one of the designer/illustrators for projects.
Visual metaphors for collaborative environments
Visual metaphors for collaborative environments
Visual metaphors for collaborative environments
Visual metaphors for collaborative environments
Visual metaphors for collaborative environments
Visual metaphors for collaborative environments
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